You know good things are brewing for the weekend, when you start your Friday off with the news that Creative Suite 5 from Adobe has begun to ship to customers today. Now that we’ve got our Flash soap opera commentary out of the way, let’s focus on the fun stuff! (Round 2 can’t be far off; Microsoft came out today on the side of Apple (standards) but we all know MS’ track-record when it comes to early adoption of standards. Yikes!)

Below I’ve listed a few of the new features -as someone who works a lot in the realm of photography, video and motion graphics- that I will use most often, and why. Later today I hope to have a couple new tutorials up for you to check as well. Thanks for dropping by!

Photoshop CS5:

There are a couple features (as a photography lover) that really stand apart for me. First is the new HDR Pro function, and the second is the new Mixer Brush with Bristle Tips. Oh and that “little detail” of using as much RAM as I can throw at Photoshop because it’s now 64-bit on the Mac (though some filters and many plugins are still 32-bit for now).

HDR Pro: Prior versions of photoshop did allow for some tone-mapping and processing of high-bit images, but if you wanted to do real multi-shot HDR in Photoshop you had to use a 3rd party plugin to get results. HDR Pro in CS5 provides a large array of tone-mapping features that allow you to precisely control contrast regions, glow effects, and highlight / shadow details, as well as overall color balance. The de-ghosting feature is also extremely helpful. Every landscape shot I have that has water in it, uses this feature to good effect. Also helps with trees / leaves blowing.

Mixer Brush / Bristle Tips: Another fantastic feature for photographers is the new Mixer Brush with Bristle Tips. I am not a painter and I never will be a painter in the formal sense of the word. Some people just have that in them, and some don’t, but the Mixer Brush makes it so easy to convert a decent photograph into a really interesting photo-illustration that I will be using this tool all the time. You’ll be glad you kept a lot of your “almost” compositions — ones you perhaps would not be able to sell, but liked nonetheless. Photo-illustration is a great way to give those types of photos new life, and maybe even to the point where you can sell them at agencies like Shutterstock.

The Mixer Brush almost makes me feel like a painter, without having to pay for the college level courses (and years of dues to actually feel like I know what I’m doing). I can work with the colors and texture of my images in an way that allows for intuitive paths and creative experimentation, rather than following a rigid workflow or formula. That and the UI is about 10x more intuitive than anything I’ve seen from Corel. Digital Painting Gurus John Derry and Tim Shelbourne have recently provided some insights into just how cool this feature is for those more versed in formal painting (and Corel Painter) technique.

(Be warned: you’ll want some beefy hardware to get the most from CS5 apps, but that investment will be worth it too. If you’re in the market for a new Mac Pro and can wait a few weeks, I would. In fact, I am!)


After Effects CS5:

64 Bit: Since most of my time in AE is spent styling up DVD menus, creating motion graphics effects for title sequences and other intro / outro media, probably the biggest improvements for my workflow is that fact that AE is now a true 64 bit app on Mac, and allows for true multi-core performance in many areas. If you’re a big fan of plugins like Trapcode Particular 2, don’t worry; Red Giant is on the case. All of their core plugins will be moving to 64-bit and an affordable upgrade path will be available.

Speed makes all the difference when test rendering and working in AE, especially since I have a 2008 generation Mac Pro. Now if Apple would release those new Mac Pros with 12 RAM slots, we’re on target.

DigiEffects Freeform: For those not aware, this plugin lets you take 2D shapes and warp them into 3D shapes, which can then be manipulated in ways that simulate true 3D. This is a pretty cool thing for FX and motion graphics pros because it used to be a pay-for-it plugin in the 3rd party space and we’re now getting it as part of AE.

RotoBrush: If you’re stuck with roto work, you will definitely appreciate the new RotoBrush. John Dickinson has a nice overview you can look at here.


Illustrator CS5:

Perspective Drawing: As a non-illustrator by trade who likes to occasionally set up bits and pieces of a scene in Illustrator and then move them to AE or other apps like C4D, the ability to draw structures in correct perspective with these automated guides and tools is really helpful. Not to mention it’s just fun and feels like it’s opening up a new area of illustration and drawing not previously accessible to me .

Bristle Tips: Yep… they’re in Illustrator too, not just Photoshop. Realistic brush strokes and styling FTW.

Draw Behind / Draw Inside: This was the kind of stuff that always used to drive me nuts when trying to use AI (as someone who didn’t have formal training as a drafter or illustrator. It’s these type of little details that make Illustrator more accessible for everyone IMO.


Premiere Pro CS5:

If you went to the Adobe booth at NAB, you already know the answers to this one. Improved AVC support, GPU-acclerated editing and rendering while you work, and I can attest first-hand, overall a FAR more stable and speedy product than the CS4 variant when it was originally released.

The Premiere Pro team made a decision to buckle down and really tackle the most common user comments and requests: reducing the buggyness, greatly increase overall speed and performance of common workflows, and new workflows like AVCHD.

Adobe nailed it. I think every app in the Adobe arsenal would benefit from having one cycle like this Premiere cycle, maybe every third or fourth release, to really hammer on performance and reliability across a variety of hardware configurations.


Bottom Line: Adobe’s Creative Suite 5 is the single best upgrade I’ve used since they started bundling everything as the suite, and for apps like Photoshop, the best upgrade I’ve seen in a decade or more. You are doing yourself a disservice if you do not upgrade or at least closely investigate the new features of your favorite apps, because most likely you’re going to be costing yourself time and in some cases output quality vs. older versions. Get it.

This CS5 announcements has been a long time coming, and as someone who fortunate enough to work with Adobe as an alpha and beta tester, it was a bit of a relief! :) There is so much cool stuff in CS5 that not being able to share the new capabilities with creative professionals and others like myself, was a test of willpower this cycle. Let me give you a few of the highlights from the new CS5 Production Suite.

Adobe CS5 Suites

Photoshop CS5 in particular is a really excellent upgrade. Probably the best single improvement I’ve seen in 15+ years of using the app. During that time I’ve enjoyed (along with the rest of the pixel-pushing community) the advent of History, the Brush Engine (Ps 7), and many other cool features like Vanishing Point. But CS5 takes the cake. Not only is it fully 64 bit for the Mac and PC now, but the new features are outstanding and applicable to several workflow types.

Photographers: for me the most impressive new capability is the HDR Pro function, which now provides Photoshop users with a truly professional solution for combining exposures to create high dynamic range images. There tone-mapping controls are much improved, there is a deghosting function to remove ghosts from overlaid exposures of moving subjects like trees, clouds or plants. There is also an excellent corner point feature in the Curves that allow for very precise control over image contrast region-by-region.

But that’s not all for photographers by a long-shot. We also have a more accurate an intelligent Refine Selection / Refine Edge command that uses Smart (Edge) Radius technology to quickly isolate your subject from background clutter or color bleed. And you’ve no doubt seen the retoucher’s dream by now, the Content Aware Fill command. Now there will be a lot more creating and a lot less clone, patch, heal… clone, patch, heal. :)

Still not done though. The new Luminance and Color Noise Reduction technology you’ve seen in Lightroom 3 Beta, is available in ACR 6 as well. Photoshop CS5 also has a brand new Lens Correction capability, that profiles individual cameras and lens combos and makes automatic corrections. This feature will become bread-and-butter for many photographers, as Nikon, Canon and others provide robust profiles for their pro zoom and wide angle glass. Last and certainly not least Adobe has created a new Mixer Brush and live Bristle Tips, which allow photographers to create beautiful digital paintings and photo-illlustrations from their pictures!

You can learn about all of these features and more in my upcoming  title: Photoshop 105: Retouching & Image Adjustment!

Designers: if you’re a graphic designer or work with more creative workflows in Photoshop, there are three huge additions to CS5. First the Puppet Warp tool allows you to take a subject that is isolated on a transparent layer, and warp it in realistic ways (not dissimilar to AE’s Puppet tool), while filling the hole in the background layer with Content Aware Fill. There’s also Repousse, which addresses the long-standing request for a text and shape extrusion tool in Photoshop. Be warned though: you’ll want to use a computer with a pretty powerful GPU to get the most from Repousse or other Photoshop 3D features. And the same Mixer Brush and Bristle tips noted above, can allow Photoshop artists to create painterly creations from scratch, without the need for 3rd party apps. Or at least the need will be less frequent.

After Effects and Premiere Pro CS5 also have major improvements to offer for video editors and motion graphics artists, including both being optimized for 64 bit computing, GPU acceleration and in some features, multi-core CPU acceleration. For Production Suite users, you’re going to want to have at least 12GB of RAM available on your machine to get the most from Photoshop, AE, and Pr at the same time. Remember: RAM is still relatively cheap so it’s a great way to boost performance for not a lot of money.

Video / FX: For those who are given the unenviable task of Rotoscoping, the new RotoBrush in After Effects allows you to intuitively paint around a subject and as the frames advance, using various slider settings and brush tweaks to let AE “fill in the blanks” and follow your subject around. Maybe more important in my mind is the improved performance and stability across the range of functions for Premiere Pro, and the improved speed of Dynamic Link workflows for AE – Premiere and Encore.

In the weeks ahead I will be posting free demos over various CS5 functions and linking them up here at Colortrails, so check back often!

Want to learn why 64 bit processing is important to you as an After Effects user? John Dickinson has posted an exclusive interview with Michael Coleman, Product Manager for Adobe After Effects. I will post a link to the second part of this interview as soon as it’s available.

[Here is Part 2 of the Michael Coleman Interview!]

It’s almost here folks, and you’re going to love it. Adobe’s Creative Suite 5 will be launched at a media event (you can register for the Adobe TV feed) on April 12. You can read more about the new CS5 products and see some demo and promotional videos on their new CS5 Launch Site. Including the new Mercury playback engine (which is GPU accelerated) in Premiere Pro CS5. Additionally, keep your eyes peeled for brand new content from Colortrails.com the week of April 12. I’ve got some great stuff I’m cooking up, so I hope you’ll drop by!

If you’ve been wanting to upgrade your AE plugins and effects with some great tools like Trapcode Particular 2 or Lux, Red Giant software is having a big one day sale. 40% off all products… so definitely a good day to upgrade your plugins! No word on whether the CS5 versions will cost any additional (because of the 64-bitness announced by Adobe… which will require plugin makers to update their stuff).

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